A high-seas mystery with a lonely Kraken

Pirate's Treasure

4-16 players60 minutesAges 6+

90 seconds — what it is, how it plays, and how to host it

The story

What is it?

Crews earn Doubloons, dodge Tangled Rigging, question witnesses like Barnacle Bess the Figurehead — and one crew is secretly the Kraken's Mate. The trail of ten ship's treasures ends with the Kraken's Pearl, kept a hundred years for the first friend who waves back.

The arc of the night

How It Plays

0-13 min

Act 1: The Empty Cove

Search the ship, earn doubloons, wake the first treasures.

13-40 min

Act 2: Sucker-Marks

Briefings between crews, riggings tangled, the deep gurgles.

40-60 min

Act 3: High Tide

Raise the Kraken's Pearl — the sea won't hear your answer without it.

Roles

Crews

Solve who moved the treasure, how, where, when — and what the deep really wanted.

The Kraken's Mate

One crew (at 3+) secretly helps the Kraken keep his prize. The finale forgives everyone.

What You Need

  • A group of 4-16 players (ages 6+)
  • Smartphones with a camera
  • A printer (for the game's print-at-home kit)
  • A space to play (home, office, backyard)
  • About 60 minutes

Frequently Asked Questions

Ready to play?

Create a game and invite your group, or join one that's already running.